论文标题
打破屏幕:移动知识工作者虚拟现实中触摸屏边界之间的互动
Breaking the Screen: Interaction Across Touchscreen Boundaries in Virtual Reality for Mobile Knowledge Workers
论文作者
论文摘要
虚拟现实(VR)有可能改变知识工作。 VR知识工作的一个优点是,它允许将2D显示器扩展到第三维,从而实现新操作,例如选择重叠对象或显示其他信息层。另一方面,移动知识工作者通常会在既定的移动设备(例如平板电脑)上工作,将与这些设备的交互限制为较小的输入空间。当VR知识工作位于狭窄的环境(例如飞机和达阵空间)中时,对约束输入空间的这一挑战将加剧。 在本文中,我们研究了在知识工作的背景下共同互动与沉浸式VR头部安装的显示器和平板电脑之间的可行性。具体而言,我们1)设计,实施和研究如何与VR中单个物理触摸屏超出的信息进行交互; 2)设计和评估一组互动概念; 3)构建示例应用程序并收集有关这些应用程序的用户反馈。
Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or displaying additional layers of information. On the other hand, mobile knowledge workers often work on established mobile devices, such as tablets, limiting interaction with those devices to a small input space. This challenge of a constrained input space is intensified in situations when VR knowledge work is situated in cramped environments, such as airplanes and touchdown spaces. In this paper, we investigate the feasibility of interacting jointly between an immersive VR head-mounted display and a tablet within the context of knowledge work. Specifically, we 1) design, implement and study how to interact with information that reaches beyond a single physical touchscreen in VR; 2) design and evaluate a set of interaction concepts; and 3) build example applications and gather user feedback on those applications.