论文标题

在软件工程教育中使用Game Simulator Software Inc

Using game simulator Software Inc in the Software Engineering education

论文作者

Vakaliuk, Tetiana A., Kontsedailo, Valerii V., Antoniuk, Dmytro S., Korotun, Olha V., Mintii, Iryna S., Pikilnyak, Andrey V.

论文摘要

本文介绍了在高等教育中使用Game Simulator Sotware Inc使用Game Simulator Sotware Inc的可能性。在培训未来的软件工程师的过程中训练时,需要考虑一些特定设置。越来越多的教育机构引入了新的教学方法,这些方法导致工程专业的学生,​​尤其是未来的软件工程师,以应对学习过程中的真正专业情况。在教育过程中,现代ICT(包括游戏模拟器)的使用,可以提高教育材料的质量,并通过使用创新的教学计划和方法来增强教育效果,因为它为教师提供了更多机会来构建学生的个人教育轨迹。 ICT的使用允许对具有不同水平学习水平的学生进行差异化方法。任何软件工程师的功能是需要了解开发软件的相关主题领域。准备高素质专家的一个重要条件是科学研究,生成和实施他的想法的独立履行。在研究过程中,学生获得知识,未来的IT专家的知识以及智力活动结果,技术审计,市场营销,产品实现的法律保护的能力。请注意,当学生无法实践现实世界的实践时,模拟真实软件开发过程的游戏模拟器是另一种选择。

The article presents the possibilities of using game simulator Sotware Inc in the training of future software engineer in higher education. Attention is drawn to some specific settings that need to be taken into account when training in the course of training future software engineers. More and more educational institutions are introducing new teaching methods, which result in the use of engineering students, in particular, future software engineers, to deal with real professional situations in the learning process. The use of modern ICT, including game simulators, in the educational process, allows to improve the quality of educational material and to enhance the educational effects from the use of innovative pedagogical programs and methods, as it gives teachers additional opportunities for constructing individual educational trajectories of students. The use of ICT allows for a differentiated approach to students with different levels of readiness to study. A feature of any software engineer is the need to understand the related subject area for which the software is being developed. An important condition for the preparation of a highly qualified specialist is the independent fulfillment by the student of scientific research, the generation, and implementation of his idea into a finished commercial product. In the process of research, students gain knowledge, skills of the future IT specialist and competences of the legal protection of the results of intellectual activity, technological audit, marketing, product realization in the market of innovations. Note that when the real-world practice is impossible for students, game simulators that simulate real software development processes are an alternative.

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