论文标题
可再现科学的交互式工具 - 理解,支持和激励可重复的科学实践
Interactive Tools for Reproducible Science -- Understanding, Supporting, and Motivating Reproducible Science Practices
论文作者
论文摘要
重现性应该是科学的基石,因为它可以验证和重复使用。近年来,科学界和公众越来越意识到可重复性危机,即研究人员广泛无法再现出已发表的工作,包括他们自己的工作。科学研究越来越集中于大型数据量的创建,观察,处理和分析。一方面,对计算和数据密集型科学的这种过渡为研究可重复性和再利用带来了新的挑战。另一方面,增加的可用性和计算和Web技术的进步为解决可重复性危机提供了新的机会。该论文报告了在数据密集型粒子物理学的关键实验室进行的CERN进行的以用户为中心的设计研究。 在本文中,我们对研究人员与支持研究文档,保存和共享的工具的互动有了更广泛的了解。从人类计算机的互动(HCI)角度来看,以下方面是基本的:(1)围绕研究保存和再利用的特征和地图要求和习惯。 (2)了解科学工作流程中研究数据管理(RDM)工具的更广泛的作用和影响。 (3)设计工具和互动的工具和互动,这些工具和互动促进,激励和认可可再现的研究实践。本论文中报道的研究代表了HCI方法在研究和设计可再现科学的研究和设计中的第一个系统应用。我们主张HCI通过设计有效RDM的工具来支持,激励和转化可再现的研究实践的独特作用。该论文铺平了与支持和激励可重复科学的RDM工具互动的新方法。
Reproducibility should be a cornerstone of science as it enables validation and reuse. In recent years, the scientific community and the general public became increasingly aware of the reproducibility crisis, i.e. the wide-spread inability of researchers to reproduce published work, including their own. Scientific research is increasingly focused on the creation, observation, processing, and analysis of large data volumes. On the one hand, this transition towards computational and data-intensive science poses new challenges for research reproducibility and reuse. On the other hand, increased availability and advances in computation and web technologies offer new opportunities to address the reproducibility crisis. This thesis reports on user-centered design research conducted at CERN, a key laboratory in data-intensive particle physics. In this thesis, we build a wider understanding of researchers' interactions with tools that support research documentation, preservation, and sharing. From a Human-Computer Interaction (HCI) perspective the following aspects are fundamental: (1) Characterize and map requirements and practices around research preservation and reuse. (2) Understand the wider role and impact of research data management (RDM) tools in scientific workflows. (3) Design tools and interactions that promote, motivate, and acknowledge reproducible research practices. Research reported in this thesis represents the first systematic application of HCI methods in the study and design of interactive tools for reproducible science. We advocate the unique role of HCI in supporting, motivating, and transforming reproducible research practices through the design of tools that enable effective RDM. This thesis paves new ways for interaction with RDM tools that support and motivate reproducible science.